glReadBuffer function opengl

void glReadBuffer(
  1. int mode
)
GLAPI void GLAPIENTRY glReadBuffer( GLenum mode )

Implementation

void glReadBuffer(int mode) {
  final glReadBufferAsFunction = _glReadBuffer
      .cast<NativeFunction<Void Function(Uint32 mode)>>()
      .asFunction<void Function(int mode)>();
  return glReadBufferAsFunction(mode);
}