glRasterPos4i function opengl

void glRasterPos4i(
  1. int x,
  2. int y,
  3. int z,
  4. int w,
)
GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w )

Implementation

void glRasterPos4i(int x, int y, int z, int w) {
  final glRasterPos4iAsFunction = _glRasterPos4i
      .cast<NativeFunction<Void Function(Int32 x, Int32 y, Int32 z, Int32 w)>>()
      .asFunction<void Function(int x, int y, int z, int w)>();
  return glRasterPos4iAsFunction(x, y, z, w);
}