glPixelMapusv function opengl
GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, const GLushort *values )
Implementation
void glPixelMapusv(int map, int mapsize, Pointer<Uint16> values) {
final glPixelMapusvAsFunction = _glPixelMapusv
.cast<
NativeFunction<
Void Function(Uint32 map, Uint32 mapsize, Pointer<Uint16> values)
>
>()
.asFunction<
void Function(int map, int mapsize, Pointer<Uint16> values)
>();
return glPixelMapusvAsFunction(map, mapsize, values);
}