glPixelMapuiv function opengl

void glPixelMapuiv(
  1. int map,
  2. int mapsize,
  3. Pointer<Uint32> values
)
GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, const GLuint *values )

Implementation

void glPixelMapuiv(int map, int mapsize, Pointer<Uint32> values) {
  final glPixelMapuivAsFunction = _glPixelMapuiv
      .cast<
        NativeFunction<
          Void Function(Uint32 map, Uint32 mapsize, Pointer<Uint32> values)
        >
      >()
      .asFunction<
        void Function(int map, int mapsize, Pointer<Uint32> values)
      >();
  return glPixelMapuivAsFunction(map, mapsize, values);
}