glNormal3d function opengl

void glNormal3d(
  1. double nx,
  2. double ny,
  3. double nz
)
GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz )

Implementation

void glNormal3d(double nx, double ny, double nz) {
  final glNormal3dAsFunction = _glNormal3d
      .cast<NativeFunction<Void Function(Double nx, Double ny, Double nz)>>()
      .asFunction<void Function(double nx, double ny, double nz)>();
  return glNormal3dAsFunction(nx, ny, nz);
}