glMultiTexCoord4sv function opengl
GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v )
Implementation
void glMultiTexCoord4sv(int target, Pointer<Int16> v) {
final glMultiTexCoord4svAsFunction = _glMultiTexCoord4sv
.cast<NativeFunction<Void Function(Uint32 target, Pointer<Int16> v)>>()
.asFunction<void Function(int target, Pointer<Int16> v)>();
return glMultiTexCoord4svAsFunction(target, v);
}