glMultiTexCoord4sArb function
opengl
GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
Implementation
void glMultiTexCoord4sArb(int target, int s, int t, int r, int q) {
final glMultiTexCoord4sArbAsFunction = _glMultiTexCoord4sArb
.cast<
NativeFunction<
Void Function(Uint32 target, Int16 s, Int16 t, Int16 r, Int16 q)
>
>()
.asFunction<void Function(int target, int s, int t, int r, int q)>();
return glMultiTexCoord4sArbAsFunction(target, s, t, r, q);
}