glMultiTexCoord4s function opengl
GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q )
Implementation
void glMultiTexCoord4s(int target, int s, int t, int r, int q) {
final glMultiTexCoord4sAsFunction = _glMultiTexCoord4s
.cast<
NativeFunction<
Void Function(Uint32 target, Int16 s, Int16 t, Int16 r, Int16 q)
>
>()
.asFunction<void Function(int target, int s, int t, int r, int q)>();
return glMultiTexCoord4sAsFunction(target, s, t, r, q);
}