glMultiTexCoord4ivArb function opengl
GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v)
Implementation
void glMultiTexCoord4ivArb(int target, Pointer<Int32> v) {
final glMultiTexCoord4ivArbAsFunction = _glMultiTexCoord4ivArb
.cast<NativeFunction<Void Function(Uint32 target, Pointer<Int32> v)>>()
.asFunction<void Function(int target, Pointer<Int32> v)>();
return glMultiTexCoord4ivArbAsFunction(target, v);
}