glMultiTexCoord4fv function opengl

void glMultiTexCoord4fv(
  1. int target,
  2. Pointer<Float> v
)
GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v )

Implementation

void glMultiTexCoord4fv(int target, Pointer<Float> v) {
  final glMultiTexCoord4fvAsFunction = _glMultiTexCoord4fv
      .cast<NativeFunction<Void Function(Uint32 target, Pointer<Float> v)>>()
      .asFunction<void Function(int target, Pointer<Float> v)>();
  return glMultiTexCoord4fvAsFunction(target, v);
}