glMultiTexCoord4dv function opengl
GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v )
Implementation
void glMultiTexCoord4dv(int target, Pointer<Double> v) {
final glMultiTexCoord4dvAsFunction = _glMultiTexCoord4dv
.cast<NativeFunction<Void Function(Uint32 target, Pointer<Double> v)>>()
.asFunction<void Function(int target, Pointer<Double> v)>();
return glMultiTexCoord4dvAsFunction(target, v);
}