glMultiTexCoord3sv function opengl

void glMultiTexCoord3sv(
  1. int target,
  2. Pointer<Int16> v
)
GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v )

Implementation

void glMultiTexCoord3sv(int target, Pointer<Int16> v) {
  final glMultiTexCoord3svAsFunction = _glMultiTexCoord3sv
      .cast<NativeFunction<Void Function(Uint32 target, Pointer<Int16> v)>>()
      .asFunction<void Function(int target, Pointer<Int16> v)>();
  return glMultiTexCoord3svAsFunction(target, v);
}