glMultiTexCoord3s function opengl
GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r )
Implementation
void glMultiTexCoord3s(int target, int s, int t, int r) {
final glMultiTexCoord3sAsFunction = _glMultiTexCoord3s
.cast<
NativeFunction<Void Function(Uint32 target, Int16 s, Int16 t, Int16 r)>
>()
.asFunction<void Function(int target, int s, int t, int r)>();
return glMultiTexCoord3sAsFunction(target, s, t, r);
}