glMultiTexCoord3i function opengl
GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r )
Implementation
void glMultiTexCoord3i(int target, int s, int t, int r) {
final glMultiTexCoord3iAsFunction = _glMultiTexCoord3i
.cast<
NativeFunction<Void Function(Uint32 target, Int32 s, Int32 t, Int32 r)>
>()
.asFunction<void Function(int target, int s, int t, int r)>();
return glMultiTexCoord3iAsFunction(target, s, t, r);
}