glMultiTexCoord3fArb function opengl
GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r)
Implementation
void glMultiTexCoord3fArb(int target, double s, double t, double r) {
final glMultiTexCoord3fArbAsFunction = _glMultiTexCoord3fArb
.cast<
NativeFunction<Void Function(Uint32 target, Float s, Float t, Float r)>
>()
.asFunction<void Function(int target, double s, double t, double r)>();
return glMultiTexCoord3fArbAsFunction(target, s, t, r);
}