glMultiTexCoord3dvArb function opengl
GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v)
Implementation
void glMultiTexCoord3dvArb(int target, Pointer<Double> v) {
final glMultiTexCoord3dvArbAsFunction = _glMultiTexCoord3dvArb
.cast<NativeFunction<Void Function(Uint32 target, Pointer<Double> v)>>()
.asFunction<void Function(int target, Pointer<Double> v)>();
return glMultiTexCoord3dvArbAsFunction(target, v);
}