glMultiTexCoord3dvArb function opengl

void glMultiTexCoord3dvArb(
  1. int target,
  2. Pointer<Double> v
)
GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v)

Implementation

void glMultiTexCoord3dvArb(int target, Pointer<Double> v) {
  final glMultiTexCoord3dvArbAsFunction = _glMultiTexCoord3dvArb
      .cast<NativeFunction<Void Function(Uint32 target, Pointer<Double> v)>>()
      .asFunction<void Function(int target, Pointer<Double> v)>();
  return glMultiTexCoord3dvArbAsFunction(target, v);
}