glMultiTexCoord2sv function opengl

void glMultiTexCoord2sv(
  1. int target,
  2. Pointer<Int16> v
)
GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v )

Implementation

void glMultiTexCoord2sv(int target, Pointer<Int16> v) {
  final glMultiTexCoord2svAsFunction = _glMultiTexCoord2sv
      .cast<NativeFunction<Void Function(Uint32 target, Pointer<Int16> v)>>()
      .asFunction<void Function(int target, Pointer<Int16> v)>();
  return glMultiTexCoord2svAsFunction(target, v);
}