glMultiTexCoord2sArb function opengl

void glMultiTexCoord2sArb(
  1. int target,
  2. int s,
  3. int t
)
GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t)

Implementation

void glMultiTexCoord2sArb(int target, int s, int t) {
  final glMultiTexCoord2sArbAsFunction = _glMultiTexCoord2sArb
      .cast<NativeFunction<Void Function(Uint32 target, Int16 s, Int16 t)>>()
      .asFunction<void Function(int target, int s, int t)>();
  return glMultiTexCoord2sArbAsFunction(target, s, t);
}