glMultiTexCoord2i function opengl
GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t )
Implementation
void glMultiTexCoord2i(int target, int s, int t) {
final glMultiTexCoord2iAsFunction = _glMultiTexCoord2i
.cast<NativeFunction<Void Function(Uint32 target, Int32 s, Int32 t)>>()
.asFunction<void Function(int target, int s, int t)>();
return glMultiTexCoord2iAsFunction(target, s, t);
}