glMultiTexCoord2i function opengl

void glMultiTexCoord2i(
  1. int target,
  2. int s,
  3. int t
)
GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t )

Implementation

void glMultiTexCoord2i(int target, int s, int t) {
  final glMultiTexCoord2iAsFunction = _glMultiTexCoord2i
      .cast<NativeFunction<Void Function(Uint32 target, Int32 s, Int32 t)>>()
      .asFunction<void Function(int target, int s, int t)>();
  return glMultiTexCoord2iAsFunction(target, s, t);
}