glMultiTexCoord2fArb function opengl

void glMultiTexCoord2fArb(
  1. int target,
  2. double s,
  3. double t
)
GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t)

Implementation

void glMultiTexCoord2fArb(int target, double s, double t) {
  final glMultiTexCoord2fArbAsFunction = _glMultiTexCoord2fArb
      .cast<NativeFunction<Void Function(Uint32 target, Float s, Float t)>>()
      .asFunction<void Function(int target, double s, double t)>();
  return glMultiTexCoord2fArbAsFunction(target, s, t);
}