glMultiTexCoord2dArb function opengl

void glMultiTexCoord2dArb(
  1. int target,
  2. double s,
  3. double t
)
GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t)

Implementation

void glMultiTexCoord2dArb(int target, double s, double t) {
  final glMultiTexCoord2dArbAsFunction = _glMultiTexCoord2dArb
      .cast<NativeFunction<Void Function(Uint32 target, Double s, Double t)>>()
      .asFunction<void Function(int target, double s, double t)>();
  return glMultiTexCoord2dArbAsFunction(target, s, t);
}