glMultiTexCoord2dArb function opengl
GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t)
Implementation
void glMultiTexCoord2dArb(int target, double s, double t) {
final glMultiTexCoord2dArbAsFunction = _glMultiTexCoord2dArb
.cast<NativeFunction<Void Function(Uint32 target, Double s, Double t)>>()
.asFunction<void Function(int target, double s, double t)>();
return glMultiTexCoord2dArbAsFunction(target, s, t);
}