glMultiTexCoord2d function opengl
GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t )
Implementation
void glMultiTexCoord2d(int target, double s, double t) {
final glMultiTexCoord2dAsFunction = _glMultiTexCoord2d
.cast<NativeFunction<Void Function(Uint32 target, Double s, Double t)>>()
.asFunction<void Function(int target, double s, double t)>();
return glMultiTexCoord2dAsFunction(target, s, t);
}