glMultiTexCoord2d function opengl

void glMultiTexCoord2d(
  1. int target,
  2. double s,
  3. double t
)
GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t )

Implementation

void glMultiTexCoord2d(int target, double s, double t) {
  final glMultiTexCoord2dAsFunction = _glMultiTexCoord2d
      .cast<NativeFunction<Void Function(Uint32 target, Double s, Double t)>>()
      .asFunction<void Function(int target, double s, double t)>();
  return glMultiTexCoord2dAsFunction(target, s, t);
}