glMultiTexCoord1iArb function opengl

void glMultiTexCoord1iArb(
  1. int target,
  2. int s
)
GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s)

Implementation

void glMultiTexCoord1iArb(int target, int s) {
  final glMultiTexCoord1iArbAsFunction = _glMultiTexCoord1iArb
      .cast<NativeFunction<Void Function(Uint32 target, Int32 s)>>()
      .asFunction<void Function(int target, int s)>();
  return glMultiTexCoord1iArbAsFunction(target, s);
}