glMultiTexCoord1i function opengl

void glMultiTexCoord1i(
  1. int target,
  2. int s
)
GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s )

Implementation

void glMultiTexCoord1i(int target, int s) {
  final glMultiTexCoord1iAsFunction = _glMultiTexCoord1i
      .cast<NativeFunction<Void Function(Uint32 target, Int32 s)>>()
      .asFunction<void Function(int target, int s)>();
  return glMultiTexCoord1iAsFunction(target, s);
}