glMultiTexCoord1fv function opengl

void glMultiTexCoord1fv(
  1. int target,
  2. Pointer<Float> v
)
GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v )

Implementation

void glMultiTexCoord1fv(int target, Pointer<Float> v) {
  final glMultiTexCoord1fvAsFunction = _glMultiTexCoord1fv
      .cast<NativeFunction<Void Function(Uint32 target, Pointer<Float> v)>>()
      .asFunction<void Function(int target, Pointer<Float> v)>();
  return glMultiTexCoord1fvAsFunction(target, v);
}