glMultiTexCoord1dv function opengl

void glMultiTexCoord1dv(
  1. int target,
  2. Pointer<Double> v
)
GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v )

Implementation

void glMultiTexCoord1dv(int target, Pointer<Double> v) {
  final glMultiTexCoord1dvAsFunction = _glMultiTexCoord1dv
      .cast<NativeFunction<Void Function(Uint32 target, Pointer<Double> v)>>()
      .asFunction<void Function(int target, Pointer<Double> v)>();
  return glMultiTexCoord1dvAsFunction(target, v);
}