glMultiTexCoord1dArb function opengl

void glMultiTexCoord1dArb(
  1. int target,
  2. double s
)
GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s)

Implementation

void glMultiTexCoord1dArb(int target, double s) {
  final glMultiTexCoord1dArbAsFunction = _glMultiTexCoord1dArb
      .cast<NativeFunction<Void Function(Uint32 target, Double s)>>()
      .asFunction<void Function(int target, double s)>();
  return glMultiTexCoord1dArbAsFunction(target, s);
}