glMultiTexCoord1d function opengl

void glMultiTexCoord1d(
  1. int target,
  2. double s
)
GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s )

Implementation

void glMultiTexCoord1d(int target, double s) {
  final glMultiTexCoord1dAsFunction = _glMultiTexCoord1d
      .cast<NativeFunction<Void Function(Uint32 target, Double s)>>()
      .asFunction<void Function(int target, double s)>();
  return glMultiTexCoord1dAsFunction(target, s);
}