glMaterialiv function opengl
GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params )
Implementation
void glMaterialiv(int face, int pname, Pointer<Int32> params) {
final glMaterialivAsFunction = _glMaterialiv
.cast<
NativeFunction<
Void Function(Uint32 face, Uint32 pname, Pointer<Int32> params)
>
>()
.asFunction<void Function(int face, int pname, Pointer<Int32> params)>();
return glMaterialivAsFunction(face, pname, params);
}