glMaterialiv function opengl

void glMaterialiv(
  1. int face,
  2. int pname,
  3. Pointer<Int32> params
)
GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params )

Implementation

void glMaterialiv(int face, int pname, Pointer<Int32> params) {
  final glMaterialivAsFunction = _glMaterialiv
      .cast<
        NativeFunction<
          Void Function(Uint32 face, Uint32 pname, Pointer<Int32> params)
        >
      >()
      .asFunction<void Function(int face, int pname, Pointer<Int32> params)>();
  return glMaterialivAsFunction(face, pname, params);
}