glMapGrid1d function opengl

void glMapGrid1d(
  1. int un,
  2. double u1,
  3. double u2
)
GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 )

Implementation

void glMapGrid1d(int un, double u1, double u2) {
  final glMapGrid1dAsFunction = _glMapGrid1d
      .cast<NativeFunction<Void Function(Int32 un, Double u1, Double u2)>>()
      .asFunction<void Function(int un, double u1, double u2)>();
  return glMapGrid1dAsFunction(un, u1, u2);
}