glMapGrid1d function opengl
GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 )
Implementation
void glMapGrid1d(int un, double u1, double u2) {
final glMapGrid1dAsFunction = _glMapGrid1d
.cast<NativeFunction<Void Function(Int32 un, Double u1, Double u2)>>()
.asFunction<void Function(int un, double u1, double u2)>();
return glMapGrid1dAsFunction(un, u1, u2);
}