glLoadName function opengl

void glLoadName(
  1. int name
)
GLAPI void GLAPIENTRY glLoadName( GLuint name )

Implementation

void glLoadName(int name) {
  final glLoadNameAsFunction = _glLoadName
      .cast<NativeFunction<Void Function(Uint32 name)>>()
      .asFunction<void Function(int name)>();
  return glLoadNameAsFunction(name);
}