glHint function opengl

void glHint(
  1. int target,
  2. int mode
)
GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode )

Implementation

void glHint(int target, int mode) {
  final glHintAsFunction = _glHint
      .cast<NativeFunction<Void Function(Uint32 target, Uint32 mode)>>()
      .asFunction<void Function(int target, int mode)>();
  return glHintAsFunction(target, mode);
}