glGetTexLevelParameterfv function opengl

void glGetTexLevelParameterfv(
  1. int target,
  2. int level,
  3. int pname,
  4. Pointer<Float> params,
)
GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params )

Implementation

void glGetTexLevelParameterfv(
  int target,
  int level,
  int pname,
  Pointer<Float> params,
) {
  final glGetTexLevelParameterfvAsFunction = _glGetTexLevelParameterfv
      .cast<
        NativeFunction<
          Void Function(
            Uint32 target,
            Int32 level,
            Uint32 pname,
            Pointer<Float> params,
          )
        >
      >()
      .asFunction<
        void Function(int target, int level, int pname, Pointer<Float> params)
      >();
  return glGetTexLevelParameterfvAsFunction(target, level, pname, params);
}