GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels )
Implementation
void glGetTexImage(
int target,
int level,
int format,
int type,
Pointer<NativeType> pixels,
) {
final glGetTexImageAsFunction = _glGetTexImage
.cast<
NativeFunction<
Void Function(
Uint32 target,
Int32 level,
Uint32 format,
Uint32 type,
Pointer<NativeType> pixels,
)
>
>()
.asFunction<
void Function(
int target,
int level,
int format,
int type,
Pointer<NativeType> pixels,
)
>();
return glGetTexImageAsFunction(target, level, format, type, pixels);
}