glGetPixelMapusv function opengl
GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values )
Implementation
void glGetPixelMapusv(int map, Pointer<Uint16> values) {
final glGetPixelMapusvAsFunction = _glGetPixelMapusv
.cast<NativeFunction<Void Function(Uint32 map, Pointer<Uint16> values)>>()
.asFunction<void Function(int map, Pointer<Uint16> values)>();
return glGetPixelMapusvAsFunction(map, values);
}