glGetPixelMapuiv function opengl

void glGetPixelMapuiv(
  1. int map,
  2. Pointer<Uint32> values
)
GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values )

Implementation

void glGetPixelMapuiv(int map, Pointer<Uint32> values) {
  final glGetPixelMapuivAsFunction = _glGetPixelMapuiv
      .cast<NativeFunction<Void Function(Uint32 map, Pointer<Uint32> values)>>()
      .asFunction<void Function(int map, Pointer<Uint32> values)>();
  return glGetPixelMapuivAsFunction(map, values);
}