glGetMaterialiv function opengl

void glGetMaterialiv(
  1. int face,
  2. int pname,
  3. Pointer<Int32> params
)
GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params )

Implementation

void glGetMaterialiv(int face, int pname, Pointer<Int32> params) {
  final glGetMaterialivAsFunction = _glGetMaterialiv
      .cast<
        NativeFunction<
          Void Function(Uint32 face, Uint32 pname, Pointer<Int32> params)
        >
      >()
      .asFunction<void Function(int face, int pname, Pointer<Int32> params)>();
  return glGetMaterialivAsFunction(face, pname, params);
}