glGetLightfv function opengl

void glGetLightfv(
  1. int light,
  2. int pname,
  3. Pointer<Float> params
)
GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, GLfloat *params )

Implementation

void glGetLightfv(int light, int pname, Pointer<Float> params) {
  final glGetLightfvAsFunction = _glGetLightfv
      .cast<
        NativeFunction<
          Void Function(Uint32 light, Uint32 pname, Pointer<Float> params)
        >
      >()
      .asFunction<void Function(int light, int pname, Pointer<Float> params)>();
  return glGetLightfvAsFunction(light, pname, params);
}