glGetColorTable function
opengl
GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, GLenum type, GLvoid *table )
Implementation
void glGetColorTable(
int target,
int format,
int type,
Pointer<NativeType> table,
) {
final glGetColorTableAsFunction = _glGetColorTable
.cast<
NativeFunction<
Void Function(
Uint32 target,
Uint32 format,
Uint32 type,
Pointer<NativeType> table,
)
>
>()
.asFunction<
void Function(
int target,
int format,
int type,
Pointer<NativeType> table,
)
>();
return glGetColorTableAsFunction(target, format, type, table);
}