glGenTextures function opengl
GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures )
Implementation
void glGenTextures(int n, Pointer<Uint32> textures) {
final glGenTexturesAsFunction = _glGenTextures
.cast<NativeFunction<Void Function(Uint32 n, Pointer<Uint32> textures)>>()
.asFunction<void Function(int n, Pointer<Uint32> textures)>();
return glGenTexturesAsFunction(n, textures);
}