glFrustum function opengl
void
glFrustum()
GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble near_val, GLdouble far_val )
Implementation
void glFrustum(
double left,
double right,
double bottom,
double top,
double nearVal,
double farVal,
) {
final glFrustumAsFunction = _glFrustum
.cast<
NativeFunction<
Void Function(
Double left,
Double right,
Double bottom,
Double top,
Double nearVal,
Double farVal,
)
>
>()
.asFunction<
void Function(
double left,
double right,
double bottom,
double top,
double nearVal,
double farVal,
)
>();
return glFrustumAsFunction(left, right, bottom, top, nearVal, farVal);
}