glEvalPoint1 function opengl

void glEvalPoint1(
  1. int i
)
GLAPI void GLAPIENTRY glEvalPoint1( GLint i )

Implementation

void glEvalPoint1(int i) {
  final glEvalPoint1AsFunction = _glEvalPoint1
      .cast<NativeFunction<Void Function(Int32 i)>>()
      .asFunction<void Function(int i)>();
  return glEvalPoint1AsFunction(i);
}