glEvalMesh1 function opengl
GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 )
Implementation
void glEvalMesh1(int mode, int i1, int i2) {
final glEvalMesh1AsFunction = _glEvalMesh1
.cast<NativeFunction<Void Function(Uint32 mode, Int32 i1, Int32 i2)>>()
.asFunction<void Function(int mode, int i1, int i2)>();
return glEvalMesh1AsFunction(mode, i1, i2);
}