glEvalMesh1 function opengl

void glEvalMesh1(
  1. int mode,
  2. int i1,
  3. int i2
)
GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 )

Implementation

void glEvalMesh1(int mode, int i1, int i2) {
  final glEvalMesh1AsFunction = _glEvalMesh1
      .cast<NativeFunction<Void Function(Uint32 mode, Int32 i1, Int32 i2)>>()
      .asFunction<void Function(int mode, int i1, int i2)>();
  return glEvalMesh1AsFunction(mode, i1, i2);
}