glEvalCoord2d function opengl

void glEvalCoord2d(
  1. double u,
  2. double v
)
GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v )

Implementation

void glEvalCoord2d(double u, double v) {
  final glEvalCoord2dAsFunction = _glEvalCoord2d
      .cast<NativeFunction<Void Function(Double u, Double v)>>()
      .asFunction<void Function(double u, double v)>();
  return glEvalCoord2dAsFunction(u, v);
}