glEvalCoord1d function opengl

void glEvalCoord1d(
  1. double u
)
GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u )

Implementation

void glEvalCoord1d(double u) {
  final glEvalCoord1dAsFunction = _glEvalCoord1d
      .cast<NativeFunction<Void Function(Double u)>>()
      .asFunction<void Function(double u)>();
  return glEvalCoord1dAsFunction(u);
}