glEdgeFlagPointer function opengl

void glEdgeFlagPointer(
  1. int stride,
  2. Pointer<NativeType> ptr
)
GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr )

Implementation

void glEdgeFlagPointer(int stride, Pointer<NativeType> ptr) {
  final glEdgeFlagPointerAsFunction = _glEdgeFlagPointer
      .cast<
        NativeFunction<Void Function(Uint32 stride, Pointer<NativeType> ptr)>
      >()
      .asFunction<void Function(int stride, Pointer<NativeType> ptr)>();
  return glEdgeFlagPointerAsFunction(stride, ptr);
}