glDrawPixels function opengl

void glDrawPixels(
  1. int width,
  2. int height,
  3. int format,
  4. int type,
  5. Pointer<NativeType> pixels,
)
GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels )

Implementation

void glDrawPixels(
  int width,
  int height,
  int format,
  int type,
  Pointer<NativeType> pixels,
) {
  final glDrawPixelsAsFunction = _glDrawPixels
      .cast<
        NativeFunction<
          Void Function(
            Uint32 width,
            Uint32 height,
            Uint32 format,
            Uint32 type,
            Pointer<NativeType> pixels,
          )
        >
      >()
      .asFunction<
        void Function(
          int width,
          int height,
          int format,
          int type,
          Pointer<NativeType> pixels,
        )
      >();
  return glDrawPixelsAsFunction(width, height, format, type, pixels);
}