glDrawElements function
opengl
GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, GLenum type, const GLvoid *indices )
Implementation
void glDrawElements(
int mode,
int count,
int type,
Pointer<NativeType> indices,
) {
final glDrawElementsAsFunction = _glDrawElements
.cast<
NativeFunction<
Void Function(
Uint32 mode,
Uint32 count,
Uint32 type,
Pointer<NativeType> indices,
)
>
>()
.asFunction<
void Function(
int mode,
int count,
int type,
Pointer<NativeType> indices,
)
>();
return glDrawElementsAsFunction(mode, count, type, indices);
}