glDrawArrays function opengl
GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count )
Implementation
void glDrawArrays(int mode, int first, int count) {
final glDrawArraysAsFunction = _glDrawArrays
.cast<
NativeFunction<Void Function(Uint32 mode, Int32 first, Uint32 count)>
>()
.asFunction<void Function(int mode, int first, int count)>();
return glDrawArraysAsFunction(mode, first, count);
}