glDepthRange function opengl
GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val )
Implementation
void glDepthRange(double nearVal, double farVal) {
final glDepthRangeAsFunction = _glDepthRange
.cast<NativeFunction<Void Function(Double nearVal, Double farVal)>>()
.asFunction<void Function(double nearVal, double farVal)>();
return glDepthRangeAsFunction(nearVal, farVal);
}